Fishing With Cat


Fishing With Cat is an idle mobile game that I made using Unity.
You are a cat and your objective is to complete your fish collection.
Other objectives can include upgrading gear and collecting hats.

Year: Dec 2019
Language: C#
Libraries/Tools: Unity, Paint Tool SAI

Projects like these can end up being quite social, if you have enthusiastic peers who happen to fit your target audience.
They helped me a lot with testing a feedback, which was much needed especially for a mobile game, considering the varying screen size differences and such.

It's been a few years since the project was last compiled so I didn't even bother to set it up again for this page.
Anyone who has worked with Unity would understand why.

Below are some other screenshots of the game:

The deli, where you may purchase bait

The market, where you may sell your fish

Looking in your bucket after you finish fishing

What your home looks like, the angler shop, initiating fishing (beta build video so has some messed up graphics).

Prior to this project, I had worked on small mini-games with Unity.
One thing I found was that a full game from scratch by myself would be much too big a task.
(I would still go on to try and make a full game after this project).
An idle mobile game was a suitable compromise, because there is limited input, and in this case, limited animation frames.
Another artificial limitation I put in was with the color palette.
Evidently, the game just uses 4 colors.

This third map is notable because the local friendly archaeologist pointed out it looks like a scene from near where I lived.
I hadn't referenced any location, so it was amusing when, indeed, it's a scene from this lighthouse in Fremantle.

The game has 55 fish and 32 hats.
The hats are bought using converted currency that you gain from selling fish.
You can buy an expensive token for the rights to wear multiple hats at once.

This is Chewna

This is a sea urchin

A homepage was also created for this game.
I quite like the site, I think it works very well for presenting a mobile game.

Here are some WIP screenshots:

Character concept for NPCs/main character

NPC character sheet

Draft for initial map. I later decided on a vertical scroll map since that makes more sense for a vertical game.

Draft of the UI and river map

WIP of the ocean map

And finally, here is my favorite image of the game - a pretty picture of conquerer with all the hats

There's no repository link for this, but I'll consider releasing the code so that Foreign Repo-flipping Game Company #4115 can claim it.

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